OmegA
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| Developer: Bishop-333, OpenArena |
| Publisher: Frag-Net (Arcade version) |
| Technology: id Tech 3 |
| Release Date: 2021 |
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| Chat-Room: #quake |
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Info
 This is OmegA. Designed to be the complete version of OpenArena, with more of an edge in the realm of both competitive and casual gameplay. You finally get the air-control you wanted, double jumps and auto-hops.
Bright players, damage counters and a global warm-up system assure fair play. Server admins can even tweak weapon variables such as damage, projectile speeds, guided-rockets and many more. Yes, you can even make projectiles go through teleporters.
Head-shot medals, configurable weapon restrictions and being able to drop flags are also notable features.
That is not all however, OmegA also supplies many more replacement shaders for textures found in Quake III Arena, thus opening the door to a massive amount of user-created addons.
Screens
How-To-Play On-line
You need to port-forward 27960 for UDP connections in order to host a server and be listed on the internal server-browser.
Downloads
Third-party downloads
You can find loads of custom levels and mods to play with your install of OmegA by visiting:
..::LvL - Q3A Database
They have existed since 1999 and have been keeping this incredible archive alive for all that time. We encourage you to donate to them if you are able.
Most levels and mods work under FTE QuakeWorld but ioQuake3 is recommended.
Source Code Availability
The latest sources are available on the project page hosted on GitHub.
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