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Half-Life
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Developer: Valve L.L.C. |
Publisher: Sierra On-Line, Inc. |
Technology: GoldSource (id Tech 2) |
Release Date: November 19, 1998 |
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Chat-Room: #halflife |
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Buy Physical: ebay.com |
Buy Digital: Steam |
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Info
If you thought all action games were the same, think again. Half-Life's intricate environmental challenges, rich story-line, and frighteningly intelligent adversaries add up to a new kind of challenge--one that demands you use your weapons and your wits. Monsters don't walk blindly into your gunfire--they're cunning as hell and they want to live as badly as you do. Friendly characters aren't cannon fodder--they're critical to your success. Add 16-bit color, machines you control, and realistic 3D sound effects and you've got a game that is so alive, so intelligent, so real, you'll swear it has a pulse.
ADVANCED GRAPHICS ENGINE
16-bit rendering (65,000 colors), dynamic lighting, blurring and translucency means your opponents are as lifelike as they are deadly. Half-Life has developed all these features in software so now they're an integral part of the gameplay, not just eye-candy. Of course, if you do have OpenGL, Direct3D, or MMX hardware, things will look mind-bogglingly cool.
ARTIFICAL INTELLIGENCE
Half-Life's enemies are also remarkably--even terrifyingly--intelligent. The grunts, for example, work together, lay down cover fire, flank you and use grenades to flush you out. You'd better think as fast as they do.
SKELETAL ANIMATION SYSTEM
The all new animation system makes monsters more spectacularly menacing than ever before. Half-Life's characters have the highest polygon count, and the most fluid and complex motion ever seen in an action game.
SCRIPTED SEQUENCES
Half-Life has a life of its own. Events will occur and characters will evolve even if you are not around to see them. You can intervene in these scenes, and dramatically alter the outcome of the mission! So think twice before adopting a 'shoot first, ask questions later' strategy, because one of your potential targets might be able to help you out of a tight spot later on.
32-PERSON INTERNET MULTIPLAYER
Take on up to 31 other human opponents on popular multiplayer sites including WON.NET, or through services such as Gamespy -- or set up your own server. You will also be able to use graffiti and bullet holes to track where you've been, leave yourself hints, or taunt other players!
taken from the back of the box
Screens
Magazine features
• Computer Gaming World #157 - Aug 1997
Quake Lives On
• Computer Gaming World #158 - Sep 1997
E3 Report
• Computer Gaming World #159 - Oct 1997
Ichthyosaur ad
• Computer Gaming World #160 - Nov 1997
X-ray ad
• Computer Gaming World #161 - Dec 1997
Monster Buyer's Guide
3 page Assasin ad
Preview
• Computer Gaming World #163 - Feb 1998
Post-reboot print ad
• Computer Gaming World #166 - May 1998
Security Complex ad
• Computer Gaming World #167 - Jun 1998
Voodoo 2 ad
Preview
• Computer Gaming World #168 - Jul 1998
Office complex ad
• Computer Gaming World #169 - Aug 1998
Voodoo 2 ad alt
Falcon Northwest promo
• Computer Gaming World #170 - Sep 1998
Print Ad
+100 Hot New Games
• Computer Gaming World #172 - Nov 1998
2 page ad
Pentium ad
• Computer Gaming World #173 - Dec 1998
Holday Top 100
Pentium ad
Diamond ad
Sneak Preview
• Computer Gaming World #174 - Jan 1999
Pentium ad
Building The Perfect Game
2 page ad
• Computer Gaming World #175 - Feb 1999
Review
2 page ad
• Computer Gaming World #176 - Mar 1999
Gamer's Edge
Sierra ad
Worldcraft Pro ad
• Computer Gaming World #177 - Apr 1999
2 page ad
Gamer's Edge
Sierra ad
SplatterDome Contest
Premier Awards '99
• Computer Gaming World #178 - May 1999
2 page ad
• Computer Gaming World #179 - Jun 1999
Cheats
Diamond ad
• Computer Gaming World #181 - Aug 1999
Read.Me - Gabe Newell Profile
2 page ad
Insider Game Tips - Gabe Newell
• Computer Gaming World #185 - Dec 1999
Inside Action - Mark Laidlaw
• Computer Gaming World #186 - Jan 2000
Cover
• Computer Gaming World #189 - Apr 2000
Read.Me - Top Selling Games of 1999
• Computer Gaming World #190 - May 2000
Inside Action - Got Them 3D-Engine Blues (misinfo)
• Computer Gaming World #191 - Jun 2000
Read.Me - Gabe on Xbox
• Computer Gaming World #192 - Jul 2000
Read.Me - Old Man Murray's Scientific Breakthrough
Free Gaming - Half-Life Addons
• Computer Gaming World #193 - Aug 2000
Inside Action - Did Half-Life Scare Off the Shooter?
• Computer Gaming World #197 - Dec 2000
Inside Videogaming - Gordon Goes Global
Inside Action - Half-Life Overkill
• Computer Gaming World #198 - Jan 2001
News & Notes - Sega's Dreams Dying (affects HLDC)
• Computer Gaming World #233 - Dec 2003
Feature: Mods
Source code availability
The only sources that have been released are game-logic as part of their SDK.
Your only option for a fully open clone of Half-Life is Frag-Net's own FreeHL.
How-to-play On-line
You need to port-forward 27015 (UDP) in order to host a server.
The original disc release is not playable out of the box, however you can grab fragnet.lst and place it in your valve/ directory and launch the game with the command-line parameter:
hl.exe -comm fragnet.lst
That's all! You can also overwrite woncomm.lst if you want it to be permanent.
The digital version requires the proprietary Steam client, which is not available on most platforms. The multi-player there works out of the box, but is incompatible with any other version.
Downloads
Filename |
Size |
Description |
hl1110.exe |
82.0 MB |
Half-Life update v1.1.1.0 (English, Win32) |
fhl1110.exe |
80.1 MB |
Half-Life update v1.1.1.0 (French, Win32) |
ghl1110.exe |
76.2 MB |
Half-Life update v1.1.1.0 (German, Win32) |
ihl1110.exe |
79.9 MB |
Half-Life update v1.1.1.0 (Italian, Win32) |
nvhl1110.exe |
78.8 MB |
Half-Life update v1.1.1.0 (Korean, Win32) |
shl1110.exe |
80.0 MB |
Half-Life update v1.1.1.0 (Spanish, Win32) |
Third-party downloads
You can find loads of custom levels and mods to play with your install of Half-Life by visiting:
The Whole Half-Life
Along with the legendary:
The Snarkpit
Both sites have been around since the early 00s and have been kept alive by the community with their ever growing databases. We salute them!
Most levels and mods are slowly working under FreeHL.
Half-Life™, and any associated characters are ® ™ Valve Corporation. All Rights Reserved.
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