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News

Playback.dem 2024-04
Wed May 1 18:30:41 UTC 2024 - Link

Playback.dem

Another month, another recap of the news on the Gaming world, community, along with a status report on our gaming network!

Frag-Net Status Report

There was a minor hiccup early in the month, where the master server froze unexpectedly. We made a change to the service so that it peforms a little bit of ‘self-maintenance’ to prevent this from happening.

Gaming News

Blue’s Stories of Note

Here’s what our favorite gaming news site, Blue’s News has listed as the top stories for April 2024 that you should be aware of, list is oldest to newest:

A jam packed month! BlizzCon is canceled, Gearbox is bought after leaving Embracer who are splitting up into three companies! SEGA has layoffs and is parting ways with Relic while Atari brings back Infogrames, and many new releases. Wow!

The news of SEGA & Gearbox was last month but was included because the news wasn’t in our last Playback.

April Fools

As is tradition in our region of the world, every April 1st is the day of pranks and all sorts of tomfoolery. Blue’s News compiled a great list of the gags you may have missed this year. Check out Part 1 and Part 2 respectively! Here’s some highlights:

We were sadly too busy this year for our own prank, but you never know what we will be up to next year… ;)

Accused Farms launches Stop Killing Games

Ross Scott of Accused Farms fame (Freeman’s Mind, Civil Protection) has launched a campaign about video game preservation called, “Stop Killing Games”. Anyone who has followed Scott knows he has been very vocal about this issue in the past, but this is his biggest effort yet at bringing awareness and a way to tackle the problem. This handy website helps give you clear and easy ways of contacting government organizations, signing petitions, and updates on legal actions regarding preservation efforts such as a lawsuit aimed at Ubisoft regarding “The Crew”.

This is an issue we take very much to heart here at Frag-Net. We as archivists ourselves have seen first hand how much has been lost and have been victims of copyright abuse ourselves. Please checkout the site and FAQ for more information and take some time out of your day to help change law. Here’s a snippet from the website:

This site is dedicated to real-world action on ending the practice of publishers destroying videogames they have sold to customers.

An increasing number of videogames are sold as goods, but designed to be completely unplayable for everyone as soon as support ends. The legality of this practice is untested worldwide, and many governments do not have clear laws regarding these actions. It is our goal to have authorities examine this behavior and hopefully end it, as it is an assault on both consumer rights and preservation of media.

Take Action Here

Thanks to Blue’s News and Gaming On Linux

Microsoft Releases MS DOS 4.0 Source Code

Speaking of preservation, Microsoft has given the public the source code to version 4.0 of MS DOS. They did this a few years back with 1.25 / 2.0 but they were under a restrictive license. This time however, they have release 4.0 under MIT, along with re-licensing the other version to MIT as well! While DOS has been heavily studied, reverse engineered, and even rewritten from scratch, it’s still great to have this for preservation efforts. It’s one of those rare times we can actually say, “Thanks Microsoft!”

Grab your copies here.

Wine 9.7 and 9.6 Releases Along with Proton 9

For those non-Windows gamers, Valve partner in crime CodeWeavers have released two new versions of WINE! In case you don’t know, WINE is a layer for Linux and other systems that allows Windows software to run like a native program. Valve also contributes to the project as Proton is powered by it. Here’s the changelog from the releases this month:

  • Build system support for ARM64X.
  • Some restructuration of the Vulkan driver interface.
  • WIDL improvements for ARM support as well as SLTG typelibs.
  • Support for advanced AVX features in register contexts.
  • More Direct2D effects work.
  • Support for RSA OAEP padding in BCrypt.
  • Interpreted mode fixes in WIDL.
  • Various bug fixes.

See your local operating system’s package manager for installation or checkout WineHQ if you like it the hard way.

For users of Proton

  • Previously playable only with Proton Experimental: Sonic Colors: Ultimate, Command & Conquer: Red Alert 2 and Yuri’s Revenge, Command & Conquer Tiberian Sun and Firestorm, Aisling and the Tavern of Elves, Snares of Ruin 2, Insanity’s Blade, Bloody Walls.
  • Fixed Proton 9.0 regressions:
    • Overwatch 2 no longer randomly crashes.
    • Video playback in Age of Empires II: Definitive Edition works again.
    • Total War: WARHAMMER II no longer has clicking audio while playing videos.
    • Call of Juarez: Gunslinger no longer crashes on start.
    • Sea of Thieves is able to play videos on Steam Deck.
    • Borderlands GOTY Enhanced is playable again.
    • Mars First Logistics is now able to upload to Steam Workshop.
    • Neverwinter, Star Trek Online and Champions Online are playable again on Nvidia setups.
    • Fixed input issues with Worms Armageddon.
    • Main menu video is looping correctly in Call of Cthulhu.
  • Fixed audio in BOOMEROAD, DORONKO WANKO, NOTTOLOT.
  • Fixed Civilization V Touch Only option in the launcher not working.
  • Improved cutscene desync in Immortals Fenyx Rising.
  • Limited number of cores seen by the following games making them playable on a high core count CPUs:
    • Far Cry 2
    • Far Cry 4
    • The Witcher 2: Assassins of Kings Enhanced Edition
    • Lara Croft and the Guardian of Light
    • Warhammer 40,000: Space Marine
    • Warhammer 40,000: Dawn of War II
    • Warhammer 40,000: Dawn of War II - Chaos Rising
    • Warhammer 40,000: Dawn of War II - Retribution
    • Outcast - Second Contact
    • Prototype

Round ’Em Up

And here’s a bunch more new we couldn’t fit but felt was worth sharing!

Gaming News: Community

And of course we have to highlight what’s been going on in the community!

Fallout London Gets BBC Coverage

The drop of the next-gen update for Fallout 4 has affected the very popular mod “Fallout: London”. It’s an extremely rare occurence that mods are covered by the mainstream press, and to our knowledge there has never been a report on a modification breaking due to software updates.

Battlefield 1918 20th Anniversary Edition Released

Near the end of March the classic WW1 themed Battlefield 1942 mod “Battlefield 1918” has received major updates.

This special update features new maps and a new army, the fearsome Force Publique! Read more here.

Grab a full copy here or upgrade your current version here!

Thanks ModDB

Round ’Em Up

And here’s a bunch more new we couldn’t fit but felt was worth sharing!

Thanks ModDB

All in All

And that’s it! We hope you enjoyed our first entry in this new series. Writing these articles will help us document the things that are happening and select info will go right into our game event & anniversary calendars.

If you have any news you think we missed, should share on Frag-Net, suggestions, or even complaints, let us know. You know where to find us!

Happy Fragging



Playback.dem 2024-03
Tue Apr 2 18:20:41 UTC 2024 - Link

Playback.dem

Welcome to a new mini-feature on Frag-Net, where we try to have a round up of interesting news on the community along with a status report on our gaming network.

Frag-Net Status Report

And as we mentioned before we have been working on new site features, here’s a couple we’ve recently revealed!

New Games on Frag-Net

We added two new game pages, Hell Denizen and Nazi Zombies: Portable.

You may have seen these games show up on our tracker, and we wanted to provide some proper info so people could buy, support, and of course play these awesome titles.

Check them out now!

Preview of New Articles

It’s been a bit silent on Frag-Net, but that’s because things have been so busy in the background and our own lives! Don’t fret however, as we have been working on a few articles for the site! What can you expect in the next couple of months?

  • Interview - Xylemon had the chance to meet in person with a living legend, we don’t want to spoil who it is yet, but let’s just say we got “demented”.

  • Reflection - A look at the forgotten yet critical legacy of ThreeWave CTF, and why CTF’s past is so complicated. The flag wasn’t the only thing being stolen.

  • Nobody Told Me About Visitors - Mentioned on our instance a few months back, it will be a look at how id Software’s relationship with fans grew from humble IRC chats and office visits, to full on conventions.

  • Not Just Cheats - A first-hand account by eukara of what it was like to have Ultima’s Codex of Ultimate Wisdom, but for video games. All in the year of 1999. All without an internet connection.

Updates to Our Archive.org Page

For those of you who don’t know, we have an archive.org page where we try to build the ultimate upload page for a mod, like how our Scientist Hunt page has everything that was created by the authors and community (well at least what we have).

Anyway, we had a few important mods up with pages but in a Work-In-Progress state for quite some time. We decided that it was time to update these pages. Some of the highlights include:

We hope you take advantage of our uploads! While they will also help power the Frag-Net network’s in-game addon backend, it’s ultimately there for the community.

Past & Manuals

Finally, we have started hosting copies of HTML versions of manuals for modifications and archived websites providing a ‘wayback machine’ layout for them (i.e. always prefix a site with https://www.frag-net.com/past/).

We also have a smiliar layout for manuals, with https://www.frag-net.com/manuals/ followed by the mod game directory (the folder for the mod).

As mentioned above, we are hosting the Clan Cthulhu / Quake THINGS! website along with Fantasy Quake’s amazing manual, check them out!

The latter is definitely a must for when you play Fantasy Quake.

Gaming News

Blue’s Stories of Note

Here’s what our favorite gaming news site, Blue’s News has listed as the top stories for March 2024 that you should be aware of, list is oldest to newest:

Another remaster of a beloved classic arrives, Apple gets sued formally by the United States’ Department of Justice, and Embracer’s empire seems to be shrinking as fast as it was growing. What a month!

While those are some big stories, we have some more news in the gaming world worth talking about!

GDC 2024

The annual Game’s Developers Conference, Game Developers Choice Awards, and Independent Games Festival Awards happened the 18th to 22nd, here’s some highlights of the event:

Congrats to the winners of the award shows! To learn more about the GDC and related conferences, click here.

Thanks to Blue’s News and Slashdot

PAX East 2024

In addition, PAX East also had their annual event this 21st to 24th. Besides the hundreds of games showcased at the event, Games Done Quick also was there showcasing their bhoping skills!

Be sure to check out more and sign up for PAX West and next year’s PAX East!

LAN Parties - New Book on Deathmatch History

A new book called LAN Parties by Merrit K released earlier this year, but it was recently brought to our attention by some of the latest press on the book. Here’s a small blurb from the store page:

In addition to documenting the nostalgic era of LAN parties, the photographs are unique artifacts of the peculiar cultural and technological moment, when gaming was tipping over from niche hobby to mainstream obsession. They reveal not just the home decor and personal fashion styles at the turn of the millennium but also a different world, one that existed before the internet took shape and we started carrying it around with us in our pockets.

The warriors and their arsenal. Shoutout to the lone Mac gamer. Image belongs to Merrit K and Thames & Hudson Inc.

We thought it was worth mentioning here as fragging friends is one our favorite pass times, be sure to purchase a copy here.

Story sourced from CNN

Nintendo has used the legal system to shut down the popular Switch emulator, Yuzu. Alternative emulators, like Ryujinx were not affected by this.

Right away forks started appearing. First people flocked over to Suyu (which was removed by GitLab right away), others are observing the fork Sudachi. We can only wait and see to determine if any particular fork wins out or if they all diverge into their own niche.

Gaming News: Community

And of course we have to highlight what’s been going on in the community!

The Dark Mod 2.12 Releases

The Dark Mod, the famous Thief inspired fan game, has a new release! The news post on ModDB boasts of a few new important additions and fixes:

  • Performance improvements
  • Assets (props) fixes/additions
  • Single pass shadow maps
  • Uncapped FPS improvement
  • Multi add-on support
  • Less color banding (64-bit color depth)

Grab a copy here!

Call of Duty Mod Goes Retail, and 16 Years of Frontlines

It’s hard to believe that Call of Duty is over 20 years old now. While the rest of us are wondering where the time went, the modders and fans of the series are busy celebrating the 16th anniversary of Call of Duty Frontlines.

In addition to the milestone, a spin-off mod of Frontlines titled Call of Duty Rio is going to become a standalone game. The recently announced Commando Rio can be found here. As some of us have made the jump from modders to developers, we wish Hajas Game Studio the best of luck! Keep an eye out for more news from the team.

What Happens in CS, Stays in CS!

Fellow retrogamer and enthusiast ESCalation has put out a new video detailing the complicated history of de_vegas! Did you know that most people never got to play Vegas online when it released, or that the Sphinx used to be completely modeled out?

Check out the video here!

And for the classic port of de_vegas to Counter-Strike: Source that is mentioned in the video, you can click here.

New FreeHL Videos

Frag-Net’s own eukara did release two videos in regards to FreeHL:

There’s more videos coming down the line, focusing on more mods, games and various internal improvements.

All in All

And that’s it! We hope you enjoyed our first entry in this new series. Writing these articles will help us document the things that are happening and select info will go right into our game event & anniversary calendars.

If you have any news you think we missed, should share on Frag-Net, suggestions, or even complaints, let us know. You know where to find us!

Happy Fragging



id Software 33rd Anniversary Livestream
Sat Feb 3 10:01:01 UTC 2024 - Link

John Romero hosted a livestream on id Software’s 33rd Anniversary the other day, surprising fans by inviting John Carmack, Tom Hall, and David L Craddock along for the event! The stream was mirrored to YouTube by Romero and we recommend you check it out.

Long live id Software!



In Memory of Jennell Allyn Jaquays
Sat Feb 3 01:56:33 UTC 2024 - Link

Early last January we were sadden to learn that former developer and activist Jennell Allyn Jaquays passed away, with her funeral concluding yesterday.

Jennell had a long career as an artist and video game developer, working on some of our favorite games such as a level designer for id Software working on Quake II & III as well as an artist on Age of Empires.

Her Dungeons & Dragon’s modules were famous, known for their pathbreaking or non-linera designs. In fact, her contributions were so influential that “Jaquaysing” has become a verb for a dungeon scenario with “myriad paths”. She was inducted into The Academy of Adventure Gaming Arts & Design Hall of Fame in 2015.

Later in life she came out as a transgendered lesbian, spoke out about agin conversion therapy, was a freelance artist, and married other former video game developer, Burger Becky.

Along with her funeral, an obituary by the New York Times was written about her yesterday, we suggest you check it out here. Thanks to Blue’s News for the link.

We like to leave the last word to the dead, so here’s a short but fun interview with Jennell from Quakeidge back when she was working on Quake III. Her level design advice is still solid today. Rest in Peace.

Quakeidge: As we have discussed in the past about how to get started making maps for Q3a and to get ideas; is harder then it looks. At any rate, could you tell the Quake community how you start out making maps? (It helped me out a ton.)

Jennell: Start by deciding what the map will be used for. A free for all map needs to be substantially different than a Capture the Flag style team map. Draw a flow schematic of the map. This can be as complex as a Dungeons & Dragons style map on graph paper or nothing more that labeled boxes with arrows between them showing connectivity. If you have any ideas for special areas, or special relationships between areas, sketch them out and make as many notes as you can.

Next, do architectural studies. Design the look and style of the architecture and the texturing that will go on it. While you’re doing this, think how it will be illuminated and even plan for some dramatic lighting. Once you settle on an architectural style, build some sections of geometry in that style that can be fit together to make halls and doorways. Save them out a prefabs. You should build complicated structures only once and then save and reload them as needed.



5th Anniversary Event
Wed Jan 10 21:05:00 UTC 2024 - Link

Frag-Net is turning 5 years old!

To celebrate, we’ll be getting together on this Friday, at 3 PM PST/6 PM EST to play some QuakeWorld.

We’ll be playing on the QuakeWorld server at idtech.space.

See you then!




- Older news are in the Archive


Aliens vs Predator-
Command & Conquer-
Daggerfall-
Daikatana-
Descent-
Descent II-
Deus Ex-
Doom-
Doom II-
Duke Nukem 3D-
Gunman Chronicles-
Half-Life-
Hell Denizen-
HeXen II-
Jedi Academy-
Jedi Knight-
Jedi Knight II-
Kingpin-
Nazi Zombies: Portable-
Prey-
Quake-
Quake II-
Quake III Arena-
Red Alert-
Red Alert 2-
RtCW-
Rune-
SiN-
ST: Elite Force-
Tiberian Sun-
Unreal Tournament-
The Wastes-








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