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Quake II
InfoShortly after landing on an ALIEN surface you learn that HUNDREDS of your men have been reduced to just a few. Now you must FIGHT your way through heavily fortified MILITARY installations, lower the city's defenses and shut down the enemy's WAR machine. Only then will the fate of HUMANITY be known. Larger Mission-Based levels Superior Artificial inteligence In-your-face sound and graphics Wicked multiplayer capabilities taken from the back of the box ScreensMagazine features• Computer Gaming World #232 - Nov 2003E3 Report E3 Report (continued) • Computer Gaming World #161 - Dec 1997
• Computer Gaming World #162 - Jan 1998
• Computer Gaming World #164 - Mar 1998
• Computer Gaming World #165 - Apr 1998
• Computer Gaming World #166 - May 1998
• Computer Gaming World #167 - Jun 1998
• Computer Gaming World #168 - Jul 1998
Source code availabilityThe source code was released on December 22nd 2001, under the GNU General Public License 2.How-to-play On-lineGrab a FTE QuakeWorld executable for your system and start playing immediately! You can host a server without port-forwarding by changing the 'Public' setting to 'Hole-Punch', which will show up in Frag-Net.com's master server list immediately!Downloads
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