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Quake II

Developer: id software
Publisher: Activision, Inc.
Technology: id Tech 2
Release Date: December 9, 1997
Chat-Room: #quake
Buy Physical: ebay.com
Buy Digital: gog.com, Steam

Info

Shortly after landing on an ALIEN surface you learn that HUNDREDS of your men have been reduced to just a few. Now you must FIGHT your way through heavily fortified MILITARY installations, lower the city's defenses and shut down the enemy's WAR machine. Only then will the fate of HUMANITY be known.

Larger Mission-Based levels
• You have a series of complex missions.
• What you do in 1 level could effect another.
• 1 false move and you could alert security, flood an entire passage way or worse.

Superior Artificial inteligence
• This time the enemy has IQ's the size of their appetites.
• They can evade your attack, strategically position themselves for an ambush and hunt your ass down.

In-your-face sound and graphics
• Hear distant combat explosions and rockets whizzing past your head.
• With a compatible 3-D Graphics accelerator, experience smoother 16-bit graphics and real time lighting effects.

Wicked multiplayer capabilities
• More than 32 players, friends or foes, can go at it in a bloody deathmatch via lan and over the internet.

taken from the back of the box

Screens

Magazine features

• Computer Gaming World #232 - Nov 2003
        E3 Report
        E3 Report (continued)

• Computer Gaming World #161 - Dec 1997
        Monster Buyer's Guide
        4 page ad
        CGW Does Dallas

• Computer Gaming World #162 - Jan 1998
        Read.Me on Demo
        Game of E3 ad

• Computer Gaming World #164 - Mar 1998
        Action Game of the Year
        Review

• Computer Gaming World #165 - Apr 1998
        Best Game Ever ad
        Strategy & Tips

• Computer Gaming World #166 - May 1998
        Read.Me
        Strategy & Tips

• Computer Gaming World #167 - Jun 1998
        Understanding 3D
        Dwango ad (2-page)
        (CG Tips)

• Computer Gaming World #168 - Jul 1998
        Dwango ad (1-page)

Source code availability

The source code was released on December 22nd 2001, under the GNU General Public License 2.

How-to-play On-line

Grab a FTE QuakeWorld executable for your system and start playing immediately! You can host a server without port-forwarding by changing the 'Public' setting to 'Hole-Punch', which will show up in Frag-Net.com's master server list immediately!

Downloads

Filename Size Description
q2-314-demo-x86.exe 37.2 MB Quake II shareware v3.14 (Win32)
q2source-3.21.zip 1.4 MB Quake II source code v3.21
dm_64.tar.gz 7.0 MB 64 Player Deathmatch Pack (README)
match1.tar.gz 330 KB Multiplayer Map: Reckless Abandon (match1.bsp)


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