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One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg cube and derelict vessels to eradicate your deadly foes. The Quake III Arena engine powers the dynamic gameplay as you fight for survival through 40 ultra-intense single-player missions and 16 multiplayer arenas. It's first-person shooter action that won't quit. But, be prepared - if Voyager is destroyed, humanity won't be far behind....
• Fight alongside crewmembers with the addition of Icarus AI, an enhancement to the Quake III Arena engine that allows for extraordinary team interaction.
• Nine weapons - each with two firing modes - gives you eighteen different attack options. That means the firepower will be there when you need it most.
• Multiplayer modes offer Free-For-All, Capture the Flag and breathless Team play.
• Corridors collapse, walls explode, and enemies materialize right in front of you.
• Environments were created directly from actual TV sets and hundreds of Star Trek reference materials and interviews.
EXPLORE AND DEFEND Everything you love about the Quake III Arena Engine plays out on Voyager, murky Borg cubes and other alien vessels as you fight to preserve your ship and the Federation.
ENGAGE IN INFINITE BATTLES Fight on the front line, then go online. Multiplayer Holomatches give you a universe of first-person shooter action as you battle in solo-matches or with your friends.
CHOOSE YOUR CHARACTER With 50 multiplayer characters to choose from in Holomatch, you can fight alongside your favorite crewmembers ... or if you choose, fight as one of them. Either way, you're part of a team defending the prime directive - and your life!
SOLVE DILEMMAS IN 3-D Moral issues and danger lurk around every corner - should you save a crewmember, or continue with orders? The outcome depends on your actions, as the drama unfolds with unparalleled cinematic beauty.
• 14 different enemies - including never-before-seen aliens.
• Featuring the voice talents of the Voyager cast.
• Over 70 cut scenes and 3½ hours of spoken dialogue to progress the storyline.
• Explore Voyager in true 3-D.
• Authentic Star Trek sound effects.
taken from the contents of the box
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Bundled with it is cMod by Noah Metzger which is the definitive client to get as it handles custom content the best - and has all the widescreen support sorted out already.
However, you will have a great experience with Lilium Voyager by Zack Middleton as well. Just keep in mind that there are stricter limits on how much custom content can be installed if a client doesn't explicitly tackle that issue.
Special shout out to the original ioEF by Thilo Schulz, which was the original work transforming ioQuake3 to supporting this game.
Note: You need to forward the port 27960 on UDP in order to host a game over the Internet.
Filename | Size | Description |
eliteforcepatch1_2.exe | 13.8 MB | v1.2 Patch (Win32) |
eliteforcepatch1_1.exe | 7.8 MB | v1.1 Patch (Win32) |
elite_forcexp_hm_1.2.1.sit.bin | 640.1 KB | v1.2 to v1.21 Patch XP (Mac PowerPC) |
elite_force_hm_1.2.1.sit.bin | 640.1 KB | v1.2 to v1.21 Patch (Mac PowerPC) |
elite_force_1.2_update.sit.bin | 13.8 MB | v1.2 Patch (Mac PowerPC) |
Filename | Size | Description |
stvef_mappack.zip | 4.8 MB | Bonus Holomatch Map Pack |
Filename | Size | Description |
efplayersase.zip | 46.2 MB | Model Sources in ASE Format |
playermodelanimationsource.zip | 161.9 MB | Animation Sources in XSI Format |
efradiant.zip | 363.9 KB | EFRadiant Texture Hotfix |
eliteforce-guitools.zip | 486.5 KB | GUI Toolkit |
eliteforceGDK2.zip | 6.5 MB | Game Development Kit v1.2 |
eliteforceGDK11.zip | 5.7 MB | Game Development Kit v1.1 |
stef-gamesource-120.zip | 1.1 MB | Holomatch Source Code v1.2 |
STEF-gamesource110.zip | 1.1 MB | Holomatch Source Code v1.1 |
stvoy_sp_mod_sdk.zip | 1.1 MB | Singleplayer Source Code v1.2 |
eliteforce-icarus.zip | 313.6 KB | Icarus Scripting Tools |
real_scripts.zip | 936.9 KB | Level Script Source Code |
eliteforcemod_sdk.sit.bin | 1.4 MB | Mod SDK for Mac Developers |
brig-map.zip | 37.5 KB | Map Source: Brig |
eliteforce_borg_maps.zip | 2.4 MB | Map Source: Borg Levels |
eliteforce_ctf_maps.zip | 3.2 MB | Map Source: CTF Levels |
eliteforce_dreadnought_maps.zip | 2.1 MB | Map Source: Dreadnought Levels |
eliteforce_forge_maps.zip | 1.9 MB | Map Source: Forge Levels |
eliteforce_holodeck_maps.zip | 1.5 MB | Map Source: Holodeck Levels |
eliteforce_holomatch_maps.zip | 3.8 MB | Map Source: Holomatch Levels |
eliteforce_scav_maps.zip | 3.8 MB | Map Source: SCAV Levels |
eliteforce_stasis_maps.zip | 1.0 MB | Map Source: Stasis Levels |
eliteforce_virtualvoyager_maps.zip | 2.5 MB | Map Source: Virtual Voyager Levels |
eliteforce_voyager_maps.zip | 2.7 MB | Map Source: Voyager Levels |
Filename | Size | Description |
stveflinuxdedicated110.zip | 1.0 MB | Linux Dedicated Server v1.1 |
stveflinuxdedicated.zip | 1.0 MB | Linux Dedicated Server v1.0 |
Filename | Size | Description |
stv_eliteforcedemo.exe | 115.2 MB | Demo Singleplayer (Win32) |
stv_efdemo_hm.exe | 30.0 MB | Demo Holomatch (Win32) |
eliteforcemacdemo.sit | 147.7 MB | Demo Single & Holomatch (Mac PowerPC) |
elite_force_demo.sit | 114.9 MB | Demo Singleplayer (Mac PowerPC) |
elite_force_holomatch_demo.sit | 29.5 MB | Demo Holomatch (Mac PowerPC) |
Filename | Size | Description |
eliteforce.mpg | 17.0 MB | Elite Force Trailer (MPEG) |
EliteForceTrailer.avi | 40.5 MB | Elite Force Trailer (MPEG) |
Contest.avi | 16.3 MB | Elite Force Contest Promo Video |
voyager.avi | 7.8 MB | Elite Force Promotional Video |