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Worms 2 Plus 1.7 Announcement
Tue Mar 11 04:44:05 UTC 2025

For the past two weeks, support for a revolutionary new feature coming to Worms 2 was quietly being tested on Frag-Net.

Things appear to be stable, so without further ado, the latest Worms 2 Plus patch is here!

Now you can play on-line without port-forwarding. This means from now on, when you are playing Worms 2 with the latest Plus patch, you no longer have to play with settings in your network router - it’s hassle free!

New in v1.7:

  • Revamped online multiplayer!
    • Play via TCP over a Worm2NAT Relay Server (thanks to fkWorm2NAT by Dawid8)
    • No port forwarding required
    • IP addresses are now hidden
    • Multiple computers with the same external IP can now play on the same server and games
  • IPX is now used for LAN/VPN games only
  • Added 9 terrains from Worms 1/Reinforcements/United (Ported to W:A by CarmineLynx, converted using > W2TerrainConvert by Dawid8)
  • Installation automatically sets the recommended resolution for your screen
  • Settings app improvements - new option for separate Cavern map resolution
  • Improvements for Wine in online games
  • Improved the “disabled LAN” image in the menu
  • Updated menu text to reflect the purpose of IPX
  • Fixed:
    • In-game crash that occurred when you zoomed in during an online game
    • Layout of the game statistics screen for high DPI users (Dawid8)
    • TOOLS level (from W:A) now has it’s background image (Dawid8)
    • Issue with limits of “Amount of fire” and “Override fuse” in Weapon editor
    • Minor typo present on game statistics screen
  • Updated cnc-ddraw to v7.1
  • Updated C++ Redistributables
  • Optimised modules: fkMissions, fkSettings (Dawid8)

We’d like to express our thanks to Carlmundo, Plus contributors, and the Worms 2 community for giving us the opportunity to serve this game with a shiny new backend.

You can go to the game page for up-to-date instructions on how to get playing using the update.

We have been serving as Worms 2’s on-line service since the October 2024 announcement, with a basic master and an IPX proxy.

It joins a range of other games that support us with ability to host matches without accounts or other compromises, as stated in our mission goal.

If you’d like to reach out and see about making your game run on-top the Frag-Net on-line service, talk to us here.



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Last updated Tue Mar 11 09:39:50 UTC 2025

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