![]() |
![]() ![]() | ![]() |
|||||||||||||||||||||||||
|
Early last January we were sadden to learn that former developer and activist Jennell Allyn Jaquays passed away, with her funeral concluding yesterday. Jennell had a long career as an artist and video game developer, working on some of our favorite games such as a level designer for id Software working on Quake II & III as well as an artist on Age of Empires. Her Dungeons & Dragon’s modules were famous, known for their pathbreaking or non-linera designs. In fact, her contributions were so influential that “Jaquaysing” has become a verb for a dungeon scenario with “myriad paths”. She was inducted into The Academy of Adventure Gaming Arts & Design Hall of Fame in 2015. Later in life she came out as a transgendered lesbian, spoke out about agin conversion therapy, was a freelance artist, and married other former video game developer, Burger Becky. Along with her funeral, an obituary by the New York Times was written about her yesterday, we suggest you check it out here. Thanks to Blue’s News for the link. We like to leave the last word to the dead, so here’s a short but fun interview with Jennell from Quakeidge back when she was working on Quake III. Her level design advice is still solid today. Rest in Peace.
|
![]() AvP 2000 ![]() C&C ![]() Daggerfall ![]() Daikatana ![]() Descent ![]() Descent II ![]() Deus Ex ![]() Doom ![]() Doom II ![]() Doom 3 ![]() Duke 3D ![]() ETQW ![]() Gunman ![]() Half-Life ![]() Half-Life 2 ![]() Hell Denizen ![]() HeXen II ![]() Jedi Academy ![]() Jedi Knight ![]() Jedi Knight II ![]() Kingpin ![]() NZ: Portable ![]() Prey ![]() Quake ![]() Quake II ![]() Quake III ![]() Quake 4 ![]() Red Alert ![]() Red Alert 2 ![]() RtCW ![]() Rune ![]() SiN ![]() ST: Elite Force ![]() Tiberian Sun ![]() Unreal ![]() UT99 ![]() The Wastes ![]() Worms 2 ![]() ![]() ![]() ![]() ![]() ![]() ![]() Support us! ![]() |